(in this case, not a casino bad beat)
BadBT= any hand that when leading after the flop and/or turn… loses, when the river gives another player a better hand ( thats still in hand also ) … only hands that go to showdown & was shown, or lets face it … the person “witch’n” did have it till the river… roflmao…
Just so you know also, my solution to this years ago, was the following…
Previous hand deck with input from players( ie- dead pile ), starting point for next hand, before shuffling 3-6 times
Card piles for Rifle, where +/- 3 of perfect 26/26
RND ( coin toss ) for which side started rifle
1,2 or 3 side-side as you rifle, meaning # of cards from 1 side till go to other
any xtra cards if 1 side is out, go on top
RND 11-23, off the top as a cut, after all rifles…
I proved to myself that you never want a perfect split/rifle because a human can’t, so it shouldn’t either… but yet I also noticed it was possible to “over shuffle” so thats in there too…
If no solution is perfect, this 1 @least at every stage, tries to add more randomness, even tho thats kinda not possible and kinda is… As you said you need more shuffles than with a MT, if using a rifle, yet there was alot of thought into that system… and as to which method would be used to shuffle.